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Renpy Save Game Editor: The Ultimate Guide to Customizing Your Ren'Py Experience

  • snehadbuyrhizat
  • Aug 20, 2023
  • 6 min read


You only need to download one of these files. Each contains the full Ren'Py software development kit, with everything needed to develop Ren'Py games for the Windows, Mac, and Linux platforms; the Ren'Py tutorial; and "The Question", an example game.


To create novel games, you need to use a visual novel engine. When you search for visual novel engines on the internet, you might see plenty of options but not all of them are safe and secure for your device.




renpy save game editor



An easier way to compress the saves on Mac is to highlight the two files, left click and click "Compress 2 Items". A .zip file named Archive.zip will appear: left click on this and click "Get Info". Under the "Name & Extension" section, click the box containing Archive.sav and change .zip to .sav. You will be prompted for confirmation on changing the extension.


Nearly any information about a given playthrough can be modified via editing the gamestate file. This includes current energy, mineral, food and unity stores, as well as planet tiles and pop traits. The following is an example of a populated tile on a Fallen Empire's planet, containing a dark matter power plant.


You have probably had to grind at least once when playing video games. But is it certain that grinding is healthy or bad? For folks unaware, grinding is the act of repeatedly performing the same quest or similar in-game activity in order to accrue points or wealth. Most players may take pleasure in performing the repetitive cycle of actions a game has to offer, but there are some who may find these tasks tedious.


There are a plethora of them, but having gone through the internet, we found three (3) safe Renpy save editor that supports tons of visual novels including Summertime Saga, Innocent Witches, Four Elements Trainer and more.


Save Edit Online spawned with the goal to simplify repetitive games. Using this tool, you can easily change the amount of gold, items, etc. in any Renpy powered visual novel. One of its strong point is that it brings support for several file types, and its usage guide is pretty straightforward.


With support for several Renpy powered visual novels such as Summertime Saga, Kunoichi Trainer, Innocent Witches, Four Elements Trainer, Witch Trainer and more, Game Resources Viewer is arguably one of the best Renpy save editor ever made.


Hi! Please check to make sure it isn't being blocked by your anti-virus! I believe this is quite common with games from indie devs, as they aren't recognised and therefore set off alarms with the anti-malware. If it's not your anti-virus, check back in and I'll see what I can do to help! :)


(Light spoilers ahead) I just ended Aramis's route and I have to say, I am astonished. At first, I got the "friends" ending and my heart broke over their conversation. I found that I made one wrong choice (the second one) and it led to Riley saying they were having second thoughts about all this... their exchange really affected me. I was so very sad. But my second play through led to a lovely ending and, even if the intimate moment they shared was too short to my tastes, I really enjoyed it. How open they were with each other and how willing both of them were to make everything work out. I am so glad I gave your game a try. It was an experience I enjoyed for the most part. So thank you kindly for that. :)


For what it's worth, I do regret making the endings "all or nothing" so to speak. Being a jam game, there's a lot of things I'd do differently with more time, (like extending that intimate scene for sure, hehe)Openness was definitely something wanted for the MC and Aramis so I'm so glad that came across. So happy you enjoyed it, thank you for the comment


Hello, would you like to have this game translated to German? If you check our bio on itch you can get further information. If this game got so many downloads at this point, it will probably be very popular for German players, too!Add Hata#7192 for further negotiations on Discord!


I was amazed by how much I enjoyed Aramis's route. I was just sitting and smiling though much of his route and actually got butterflies with some of his teasing, which very very rarely happens (and I read a lot of romance and look for it in games). I liked how the MC was cautious but did not act afraid of her sexuality (which seems to be a frustrating theme in many otome games I have tried). I loved how the writing showed sensuality in a way that I really enjoyed, through flirting and affectionate touches. I think Aramis is joining the short list of my fictional boyfriends :-)


I absolutely and utterly adored this game, so much so that I couldn't help but complete the whole thing in one sitting! The soundtrack, the writing, the voice acting- the whole game is such a masterpiece. The characters feel so real, so natural.


AHHH I LOVED EVERYTHING ABOUT THIS GAME!!!!! YOU GUYS DID NOT MISSSSSS!!!!!!! You guys have that "It' factor to make some really great games and stories; I hope your team plans to make more in the future!!!! I enjoyed every second of it and the voice acting really tied it together nicely. They both did incredible and somehow fit so perfectly! I was so flustered with those flirty lines from Aramis's VA lmfao I was screaming the whole time!! Really loved the pacing and as others mentioned, how you showed healthy relationship values/respect/consent through your writing.


And for character development, omgggg I loved them all! The main character's thirstiness was so relatable ? lmfao but yeah I really loved the depth to all the characters. Characters are one of my favorite things to like go on a tangent about and psychoanalyze, especially the darker sides of people, so I just won't ? But just know I loved them all! and you guys did amazing creating them! SO appreciative that you guys created characters with so much realistic depth to them and complexity that often kind of gets not explored so well in otomes (or if it is, it'll be kind of archetypal characters with the typical sorts of personalities and struggles. I like how these characters actual felt REAL with their own, specific problems and not just problems that an author made up for the sake of making up, ya know? Doesn't feel forced in.) Here I go with my tangent lmfao lemme stop!Goshhhh I really really hope you guys have more things planned, I have major respect for writers like yourselves with the talent you have to not only make an interesting story that I can't stop obsessively reading, but also a story that's just done SO well in terms of form and skill. So kudos to the writers and editors for putting a concise narrative together! Major respect for the artists as well as I really enjoyed the character art and the user interface's unique aesthetic. For the music, I thought the music was super cute and fit the theme of the game perfectly. Wasn't distracting and perfectly complementary for the game. Last but not least, shutout to the coders as well for making this all possible and their efforts! You guys are all amazing!


I'm incredibly lucky to have found such talented people to work on this game with me, as each and every one of them did a stellar job in their contributions (and also putting up with me!) Very blessed to have them, as for all the reasons you pointed out!


As a fellow person in the arts, (video editing/ography,) and in a world where art is not always appreciated at that, I completely get the self-doubt and relate too much. I wish I could remove the doubts from your mind and you can view your own work like others view it! I know it's not as simple as someone telling you your writing is amazing for you to believe it but >..


To be totally honest with you, I'm very picky when it comes to stories. I only praise and read ones I enjoy. I'm 24 and between VNs, books, games, and fanfictions, I've been reading/playing since I was a single digit year old kid. I've gone through hundreds and I'm just very picky on what I consume. I drop stories that I can't really get immsersed in. And definitely don't sit for literal hours writing these overly-long walls of text unless I did enjoy it haha. For every few games or stories I enjoyed and react positively to, there's tons more where I was just like meh and said nothing about. Or just kinda casually enjoyed but wouldn't write home about or anything. I'm not anyone important to be some measurement of standard but for what it's worth, you have a picky reader that enjoys your work so just know that I would not bother if I did not value your work! 2ff7e9595c


 
 
 

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